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	<title>Comments on: See also: "Nuclear-Powered Xenomorphic Paraphilic Combat Weasels"</title>
	<link>http://dansdata.blogsome.com/2008/08/26/see-also-nuclear-powered-xenomorphic-paraphilic-combat-weasels/</link>
	<description>the blog that is not dansdata.com</description>
	<pubDate>Fri, 10 Feb 2012 16:22:07 +0000</pubDate>
	<generator>http://wordpress.org/?v=1.5.1-alpha</generator>

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		<title>by: arvidsem</title>
		<link>http://dansdata.blogsome.com/2008/08/26/see-also-nuclear-powered-xenomorphic-paraphilic-combat-weasels/#comment-2954</link>
		<pubDate>Fri, 29 Aug 2008 01:32:07 +0100</pubDate>
		<guid>http://dansdata.blogsome.com/2008/08/26/see-also-nuclear-powered-xenomorphic-paraphilic-combat-weasels/#comment-2954</guid>
					<description>After seeing Top Gear play soccer &lt;a HREF='http://www.videosift.com/video/Playing-soccer-with-cars-on-Top-Gear' rel=&quot;nofollow&quot;&gt;with real cars&lt;/a&gt;, albeit small cheap real cars, I just can't get excited about a video game version.

&lt;i&gt;[I did link to &lt;a href=&quot;http://www.youtube.com/watch?v=flKzjuDhFDs&quot;&gt;that&lt;/a&gt; myself, you know. I'm not a &lt;b&gt;philistine&lt;/b&gt;. -Dan]&lt;/i&gt;</description>
		<content:encoded><![CDATA[	<p>After seeing Top Gear play soccer <a HREF='http://www.videosift.com/video/Playing-soccer-with-cars-on-Top-Gear' rel="nofollow">with real cars</a>, albeit small cheap real cars, I just can't get excited about a video game version.</p>
	<p><i>[I did link to <a href="http://www.youtube.com/watch?v=flKzjuDhFDs">that</a> myself, you know. I'm not a <b>philistine</b>. -Dan]</i>
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		<title>by: Daniel Rutter</title>
		<link>http://dansdata.blogsome.com/2008/08/26/see-also-nuclear-powered-xenomorphic-paraphilic-combat-weasels/#comment-2950</link>
		<pubDate>Thu, 28 Aug 2008 15:51:32 +0100</pubDate>
		<guid>http://dansdata.blogsome.com/2008/08/26/see-also-nuclear-powered-xenomorphic-paraphilic-combat-weasels/#comment-2950</guid>
					<description>Frankly, what I like most about this post is that I got the metre of the title to sound as good as that of the game title. DUM-da DUM-da DUM-da...

TEEN-age MU-tant NIN-ja TUR-tles scans nicely too. As, of course, does &lt;a href=&quot;http://-www.pbfcomics.com/?cid=PBF198-Secret_Mutant_Hero_Team.jpg&quot;&gt;SE-cret MU-tant HE-ro TEAM&lt;/a&gt;.

(I strongly recommend &lt;a href=&quot;http://www.amazon.com/exec/obidos/ASIN/1593078447/dansdata&quot;&gt;the first PBF book&lt;/a&gt;, by the way. It's even more beautiful than the Web versions of the strips. The Schlorbians have never looked hairier.)</description>
		<content:encoded><![CDATA[	<p>Frankly, what I like most about this post is that I got the metre of the title to sound as good as that of the game title. DUM-da DUM-da DUM-da...</p>
	<p>TEEN-age MU-tant NIN-ja TUR-tles scans nicely too. As, of course, does <a href="http://-www.pbfcomics.com/?cid=PBF198-Secret_Mutant_Hero_Team.jpg">SE-cret MU-tant HE-ro TEAM</a>.</p>
	<p>(I strongly recommend <a href="http://www.amazon.com/exec/obidos/ASIN/1593078447/dansdata">the first PBF book</a>, by the way. It's even more beautiful than the Web versions of the strips. The Schlorbians have never looked hairier.)
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		<title>by: Rave</title>
		<link>http://dansdata.blogsome.com/2008/08/26/see-also-nuclear-powered-xenomorphic-paraphilic-combat-weasels/#comment-2949</link>
		<pubDate>Thu, 28 Aug 2008 08:28:07 +0100</pubDate>
		<guid>http://dansdata.blogsome.com/2008/08/26/see-also-nuclear-powered-xenomorphic-paraphilic-combat-weasels/#comment-2949</guid>
					<description>Looks like another harder to play and less fun version of Speedball 2. There have been many others.</description>
		<content:encoded><![CDATA[	<p>Looks like another harder to play and less fun version of Speedball 2. There have been many others.
</p>
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		<title>by: ex-parrot</title>
		<link>http://dansdata.blogsome.com/2008/08/26/see-also-nuclear-powered-xenomorphic-paraphilic-combat-weasels/#comment-2937</link>
		<pubDate>Tue, 26 Aug 2008 16:10:26 +0100</pubDate>
		<guid>http://dansdata.blogsome.com/2008/08/26/see-also-nuclear-powered-xenomorphic-paraphilic-combat-weasels/#comment-2937</guid>
					<description>Is this from &quot;the people who brought you Off-Road Velociraptor Safari&quot;?</description>
		<content:encoded><![CDATA[	<p>Is this from "the people who brought you Off-Road Velociraptor Safari"?
</p>
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		<title>by: Mohonri</title>
		<link>http://dansdata.blogsome.com/2008/08/26/see-also-nuclear-powered-xenomorphic-paraphilic-combat-weasels/#comment-2918</link>
		<pubDate>Tue, 26 Aug 2008 01:17:31 +0100</pubDate>
		<guid>http://dansdata.blogsome.com/2008/08/26/see-also-nuclear-powered-xenomorphic-paraphilic-combat-weasels/#comment-2918</guid>
					<description>This sounds a lot like &lt;a href=&quot;http://www.carball.net/manual/index.html&quot; rel=&quot;nofollow&quot;&gt;Carball&lt;/a&gt;, a mod for Unreal Tournament 2004.  Of course, the UT2004 version can't compare on the level of &lt;a href=&quot;http://www.escapistmagazine.com/videos/view/zero-punctuation/35-Super-Smash-Bros-Brawl&quot; rel=&quot;nofollow&quot;&gt;particle-effect maelstrom&lt;/a&gt;, but this falls into the &quot;It's been done&quot; category.

I've actually had opportunity to do a sort of real-life version of this:  &lt;a href=&quot;http://www.dansdata.com/minigtr.htm&quot; rel=&quot;nofollow&quot;&gt;tiny R/C cars&lt;/a&gt; on a pool table.  Rules:
--Two people per team (the cars I was able to procure happened to come in two different color schemes)
--If your car goes into a pocket or flips over, it is permissible to use your had to right it.
--Either of the end pockets on your opponents' side is fair game
--No time outs for battery charging!

And that's about it.  The combination of the crudeness of the controls, the very grippy surface, the lack of driver skill, and the occasional power plays (when one player is out charging their car) made for a chaotic and very loud game.

The cars are hard to find in the states nowadays--I picked up a case of 12 from &lt;a href=&quot;http://myworld.ebay.com/mylilsara/&quot; rel=&quot;nofollow&quot;&gt;This eBay seller&lt;/a&gt;, and got cars in the 27, 35, 40, and 57MHz frequencies.  Sure, three out of the four are illegal according to the FCC, but we didn't appear to attract any black helicopters.</description>
		<content:encoded><![CDATA[	<p>This sounds a lot like <a href="http://www.carball.net/manual/index.html" rel="nofollow">Carball</a>, a mod for Unreal Tournament 2004.  Of course, the UT2004 version can't compare on the level of <a href="http://www.escapistmagazine.com/videos/view/zero-punctuation/35-Super-Smash-Bros-Brawl" rel="nofollow">particle-effect maelstrom</a>, but this falls into the "It's been done" category.</p>
	<p>I've actually had opportunity to do a sort of real-life version of this:  <a href="http://www.dansdata.com/minigtr.htm" rel="nofollow">tiny R/C cars</a> on a pool table.  Rules:<br />
--Two people per team (the cars I was able to procure happened to come in two different color schemes)<br />
--If your car goes into a pocket or flips over, it is permissible to use your had to right it.<br />
--Either of the end pockets on your opponents' side is fair game<br />
--No time outs for battery charging!</p>
	<p>And that's about it.  The combination of the crudeness of the controls, the very grippy surface, the lack of driver skill, and the occasional power plays (when one player is out charging their car) made for a chaotic and very loud game.</p>
	<p>The cars are hard to find in the states nowadays--I picked up a case of 12 from <a href="http://myworld.ebay.com/mylilsara/" rel="nofollow">This eBay seller</a>, and got cars in the 27, 35, 40, and 57MHz frequencies.  Sure, three out of the four are illegal according to the FCC, but we didn't appear to attract any black helicopters.
</p>
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