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	<title>Comments on: SupCom eye candy</title>
	<link>http://dansdata.blogsome.com/2007/03/14/supcom-eye-candy/</link>
	<description>the blog that is not dansdata.com</description>
	<pubDate>Mon, 13 Oct 2008 06:29:55 +0000</pubDate>
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		<title>by: Steven Den Beste</title>
		<link>http://dansdata.blogsome.com/2007/03/14/supcom-eye-candy/#comment-813</link>
		<pubDate>Thu, 15 Mar 2007 14:24:45 +0000</pubDate>
		<guid>http://dansdata.blogsome.com/2007/03/14/supcom-eye-candy/#comment-813</guid>
					<description>It must be pretty depressing to be on the receiving end of one of those attacks, watching everything you'd worked to build get trashed in just a few seconds.</description>
		<content:encoded><![CDATA[	<p>It must be pretty depressing to be on the receiving end of one of those attacks, watching everything you&#8217;d worked to build get trashed in just a few seconds.
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		<title>by: Daniel Rutter</title>
		<link>http://dansdata.blogsome.com/2007/03/14/supcom-eye-candy/#comment-812</link>
		<pubDate>Wed, 14 Mar 2007 23:47:46 +0000</pubDate>
		<guid>http://dansdata.blogsome.com/2007/03/14/supcom-eye-candy/#comment-812</guid>
					<description>I fiddled a bit with the original Z (Steel Soldiers is Z2), but it didn't really grab me. My friends were all about C&amp;amp;C at the time.
</description>
		<content:encoded><![CDATA[	<p>I fiddled a bit with the original Z (Steel Soldiers is Z2), but it didn&#8217;t really grab me. My friends were all about C&amp;C at the time.
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		<title>by: JsD</title>
		<link>http://dansdata.blogsome.com/2007/03/14/supcom-eye-candy/#comment-811</link>
		<pubDate>Wed, 14 Mar 2007 22:51:04 +0000</pubDate>
		<guid>http://dansdata.blogsome.com/2007/03/14/supcom-eye-candy/#comment-811</guid>
					<description>LIKE it. My system's a little too slow for Supreme commander though (think three years out of date.)
Ever tried Z: Steel Soldiers? With your setup, massive unit limits and maps should be a piece of cake, and the AI is hardly a pushover . . .
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		<content:encoded><![CDATA[	<p>LIKE it. My system&#8217;s a little too slow for Supreme commander though (think three years out of date.)<br />
Ever tried Z: Steel Soldiers? With your setup, massive unit limits and maps should be a piece of cake, and the AI is hardly a pushover . . .
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